EraShift
A downloadable game
This game is created for Game JaMM 2026 with the theme "Reverse"
**Reverse time, reshape reality, and solve puzzles across three evolving eras.**
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📖 Description
EraShift is a puzzle platformer where players travel between three different eras — Prehistoric, Modern, and Futuristic — to solve environmental puzzles and reach the finish. Each era changes the world in unique ways: broken paths may become accessible, obstacles may disappear, and hidden routes may emerge. Players must think creatively and manipulate time itself to progress through increasingly complex levels.
Built for a game jam with the theme “Reverse”, the game explores the idea of reversing time and reality through world transformation mechanics and stylized abstract visuals.
🕹️ Controls
Move: WASD / Arrow Keys
Jump: Spacebar
Switch Era: Q
Interact: E
Pause: Esc
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👥 The Team or Team Name
We are a team of students from diverse faculties who came together for this jam!
1. **[Devo Ghassan Savero]** - FIF - Game Design, Level Desighn, Programmer
2. **[Binar Muhammad Faza]** - FIF - Lead Programmer & Systems Architecture
3. **[Fadhil Abithyasa Effendi]** - FIF - Sound Effects
4. **[Arif Rahmatiana]** - FIF - UI
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📜 Asset & AI Disclosure
To ensure full transparency for the community and judges, here is the breakdown of how this game was built during the 60-hour window:
🎨 Handmade Assets
Art: https://nyknck.itch.io/wood-set
https://f1xtach.itch.io/pixel-art-portal/download/eyJpZCI6Mzg4MDQ4NiwiZXhwaXJlcy...
https://froggu999.itch.io/stabby-spikes
* **Code:** Player movement physics and item collection logic were written entirely by our programming team during the jam.
📦 Third-Party & Public Assets
* **UI Fonts:** "Retro Pixel" font sourced from [itch.io/example-assets](https://itch.io).
* **Sound Effects:
https://pixabay.com/id/sound-effects/search/tick%20tock%20sound/
https://pixabay.com/sound-effects/search/landing/
https://pixabay.com/sound-effects/search/button-click/
https://pixabay.com/sound-effects/search/futuristic/
https://pixabay.com/sound-effects/search/scream/
https://pixabay.com/sound-effects/search/portal/
https://pixabay.com/id/sound-effects/search/pushing/
https://nyknck.itch.io/wood-set
🤖 Generative AI Tools Used
* **Code Assistance:** **Gemini** was utilized to troubleshoot a bug with the Unity 2D collision triggers and to quickly generate an optimized array shuffling script for the level generation.
* **Music Generation:** **[AI Tool Name]** was used to generate the 8-bit background synth track loop based on the prompt *"cozy but energetic retro game music"*.
* **Concept Art / Textures:** **[AI Tool Name]** was used to brainstorm early character silhouettes and to generate a seamless grass texture map.
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💭 Reflection & Jam Experience
*What was the biggest challenge your team faced? What are you most proud of achieving in 48 hours?*
brain storming and finding specific asset.
the team work of this group is great
"Game Jamm 48 jam? terobos aja "
| Status | Prototype |
| Author | veromator |
| Genre | Puzzle |
| Content | No generative AI was used |

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